Friday, June 10, 2011

I need another spray-painting-a-tarp-moment

Many years ago I had an opportunity to be a summer camp counselor at the best camp in the Bay Area (I am biased) - Camp Kee Tov in Berkeley. In my second year, I convinced the director, Steve Chabon (a legend), to let me bring back the science and nature specialty in Mapilim.

Mapilim is for fifth and sixth graders, and the program highlights are to teach kids a specialty. Most kids coming into Mapilim already know the specialty they want - dance, drama, sports, or arts and crafts. There was an attempt in the past to include a science and nature specialty, but it didn't seem to have enough umph to get kids excited.

I made my case with Steve - science and nature wasn't going to be about taking walks in the woods, building baking soda volcanoes, and hugging trees - it was going to be science versus nature. I had devised an entire role-fantasy game with a science fiction story that starts many years after a nuclear meltdown. Scientists who had gone into hiding resurface generations later once the air quality is safe to find that the planet has changed quite a bit - a lot more water and a lot scarcer land and resources.

The scientists also resurface to discovery that civilization didn't completely die out. There are small colonies of people who live off the land, relying on nature (rather than demolished technology) to survive.The basic premise of the game is that the scientists need resources, the nature people are under the thumb of the scientists who have way more advanced weapons, technology, etc. Each child had to pick which side they would be on, and define their character over a course of four weeks.

Steve, a sucker for story-telling, let me go for it. And realizing that it wasn't going to be easy to convince kids to think about something different, I spent a great deal of time preparing for the 'sell'. The sell is a day on which all the kids have to try all the specialties and pick the one they want. I spent at least a good week preparing my notes for the story, and coming up with illustrated, detailed examples of characters, including my own - the wizard, on the side of nature.

The last item to prepare for the 'sell' was the game board - a large piece of plastic tarp that could fit at least six kids on either side, on which I drew the planet earth and spray painted the land according to the story - lots more water than green. Because of my mad work schedule (I had three jobs), I couldn't start the spray painting until 9 at night.

I had the idea well thought out, the earth stencil prepared ahead of time, so I figured it would take me two hours at the most to spray paint the tarp. Two hours later, a perfect representation of earth before me, I was ready for a cold beer. Just as I was securing the sides so that the tarp could dry, a gust of Berkeley wind blew the tarp across the ground, the earth destroyed, and paint everywhere.

Though I felt the weight of tired on my shoulders, tears welling up in my eyes, something so strong inside myself believed in what I was trying to do and was excited about the possibility of seeing this vision come to life.

I washed over the tarp with a strong hose, cleaned up the paint from all around, and hand-dried the tarp. I started over, redrawing the earth, re-spraying paint, and being a lot more clever about weighting the tarp. 3 AM, I finished the project, exhausted, but feeling good about myself for not giving up.

On the day of the sell, almost every single kid put down nature and science as their first-choice specialty. I had a wait-list. For the entire summer, I put everything I had into making this story come to life, into keeping the children's imaginations alive. It was amazing, exhausting, but amazing.

The following year, I returned as the wizard, and the game, now a legend, continued, wait-listed a second year in a row, but in a much more sensible way. And though I still had to put a lot of time and effort into keeping the game going, I had experience, I knew what I was doing - I could have even more fun with it, having worked out the kinks with some of the more tedious aspects of the specialty.

This week I have been thinking about that game in a metaphoric sense and how much I need another spray-painting-a-tarp moment. I need to feel excited about something that challenges me, something that I know if I put the work in, and persevere through the gusty-wind surprises, willing to start over if needs be, and getting smarter the second time around, I will feel this sense of satisfaction that comes with seeing a vision through to reality.

3 comments:

  1. I could see the tarp blowing, your face. Feel the scene in my bones. It was if I was there watching. It will come, that moment, won't it? It's not a matter of luck. It's more a matter of fate.

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  2. First - that sounds like an awesome game.

    I've been feeling this too, lately, it's like you are slogging away at something and you're tired, and discouraged, and someone (or something) is breaking the rule of improv, there'e no "yes, and" - I feel this is a key rule for making stuff happen - but rather a "no, but". You can only keep going at this point when it's something that matters so much that giving up would be harder than keeping going. And so the point where you think you've hit rock bottom and are about to give up is actually inspiring and motivating because you realize how much this project MATTERS.

    I could totally use one of those moments, too ;)

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  3. Very good paradox: 'yes, and' versus 'no, but'. I am going to smile each time I here it and dig that little bit deeper!

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